Editing Nattraversal

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''nat traversal'' Makes LowID to LowID connections possible in by creating a UDP tunnel.
 
''nat traversal'' Makes LowID to LowID connections possible in by creating a UDP tunnel.
  
http://wiki.emule-web.de/image/Nat-traverse-net.gif
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[image:http://wiki.emule-web.de/image/Nat-traverse-net.gif]
  
 
The basic tunneling procedure is:
 
The basic tunneling procedure is:
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UmTCP Sync    ..................
 
UmTCP Sync    ..................
 
</pre>
 
</pre>
<nowiki>*</nowiki> The remote callback is needed in order to tell the requester the actual UDP port of the target client.
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<nowiki>*</nowili> The remote callback is needed in order to tell the requester the actual UDP port of the target client.
 
It is not always the case that the ping from B is dropped on FullConeNats it can pass through, there for the remote callback is delayed by a few seconds to see if A answers with a Ping.
 
It is not always the case that the ping from B is dropped on FullConeNats it can pass through, there for the remote callback is delayed by a few seconds to see if A answers with a Ping.
  
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Developed by David Xanatos, [[Neomule]].  
 
Developed by David Xanatos, [[Neomule]].  
  
[[Category:Features]][[Category:NeoMule features]]
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[[category:features]][[category:NeoFeatures]]

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