Editing Nattraversal
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''nat traversal'' Makes LowID to LowID connections possible in by creating a UDP tunnel. | ''nat traversal'' Makes LowID to LowID connections possible in by creating a UDP tunnel. | ||
− | http://wiki.emule-web.de/image/Nat-traverse-net.gif | + | [image:http://wiki.emule-web.de/image/Nat-traverse-net.gif] |
The basic tunneling procedure is: | The basic tunneling procedure is: | ||
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UmTCP Sync .................. | UmTCP Sync .................. | ||
</pre> | </pre> | ||
− | <nowiki>*</ | + | <nowiki>*</nowili> The remote callback is needed in order to tell the requester the actual UDP port of the target client. |
It is not always the case that the ping from B is dropped on FullConeNats it can pass through, there for the remote callback is delayed by a few seconds to see if A answers with a Ping. | It is not always the case that the ping from B is dropped on FullConeNats it can pass through, there for the remote callback is delayed by a few seconds to see if A answers with a Ping. | ||
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Developed by David Xanatos, [[Neomule]]. | Developed by David Xanatos, [[Neomule]]. | ||
− | [[ | + | [[category:features]][[category:NeoFeatures]] |