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= Mod Multi Packet Specifications =
 
= Mod Multi Packet Specifications =
The mod multi packet is designed as a default container for file Reask related data’s, like ICS or SCT. It can be sent over TCP as well as over UDP. It is in the new mod prot optional but it is strongly recommended to use it to save overhead and have a larger opcode pool available.
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The mod multi packet is designed as a default container for file Reask related data’s, like ICS or SCT. It can be sent over TCP as well as over UDP. It is in the new mod prot optionality but it is strongly recommended to use it to save overhead and have a larger opcode pool available.
  
 
The TCP multi Packet(Answer) have the following format:
 
The TCP multi Packet(Answer) have the following format:
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The TCP packet is sent imminently after the normal eMule Multi Packet, the answer is sent when the mod multi packet is received.
 
The TCP packet is sent imminently after the normal eMule Multi Packet, the answer is sent when the mod multi packet is received.
  
The UDP packet have the exact same format, but it isn't sent together with the file reask ping but as an answer on the "File Reask Ping Acknowledge".
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The UDP packet is similar but it does not have the file hash on the top, because it is not sent together with the file reask ping bus as an answer on the "File Reask Ping Acknowledge".
  
 
The Extended 4 way file reask ping looks like following:
 
The Extended 4 way file reask ping looks like following:
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This way was chosen because it allows sending the Mod Multi Packet also to Low ID clients without using the Kad Buddy.
 
This way was chosen because it allows sending the Mod Multi Packet also to Low ID clients without using the Kad Buddy.
  
Note: Support for the "Extended 4 way file reask ping" have to be announced separately in the Mod info tag FILE_STATUS_EXTENSIONS
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The UDP multi Packet(Answer) have the following format:
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<pre>
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Entries till data end:
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[uint8 1]                  // Sub Opcode
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[uint16 2] len            // entry length
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[data]                    // content
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Next Entry:
 +
...
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</pre>
  
 
= Mod Multi Packet Applications =
 
= Mod Multi Packet Applications =
  
== ICS ==
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== ICS v1/v2 ==
ICS (Version 2) Extends the regular chunk status with the status of incomplete chunks, it sends a separated status bit field listing chunks that are incomplete but not empty. This is use full for [[Intelligent_chunk_selection]] as well as for release related features.
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ICS Extends the regular chunk status with the status of incomplete chunks, it sends a separated status bit field listing chunks that are incomplete but not empty. This is use full for [[Intelligent Chunk Selection]] as well as for release related features (v2).
  
 
The ICS informations should be accepted in every Multi Packet because all 4 variants should use the same parsing function.
 
The ICS informations should be accepted in every Multi Packet because all 4 variants should use the same parsing function.
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The mod multi packet entry for ICS and other Part based status informations shell have the following format:
 
The mod multi packet entry for ICS and other Part based status informations shell have the following format:
 
<pre>
 
<pre>
[uint16 2] count          // PartCount
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[uint16 2] count          //PartCount
 
[bitField count/8]        // bit encoded status informations
 
[bitField count/8]        // bit encoded status informations
 
</pre>
 
</pre>
  
The ICS version used for mod Prot is v2 and it sends the Status in request answers, as well as in the request itself.
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=== Protocol v1 ===
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The v1 version sends the informations only in file request answers over TCP, it don't sent them over UDP and it also don't sends them to the source on a file request.  
  
The purpose of sending the data in file request is to allow the releasing clients have a better overview witch parts are needed as well as don't apply part hiding for a particular client on parts that he have incomplete.
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=== Protocol v2 (Neo) ===
As well as heaving the status for a4af sources as well in order to can better select the most needed chinks.
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The Neo v2 extension enables sending of the status informations over UDP and in file request. The purpose of sending the data in file request is to allow the releasing clients have a better overview witch parts are needed as well as don't apply part hiding for a particular client on parts that he have incomplete.
 
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Note: the old v1 sends the informations only in file request answers over TCP, it don't sends them to the source in a file request.
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== SCT ==
 
== SCT ==
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The mod multi packet entry for SCT have the following format:
 
The mod multi packet entry for SCT have the following format:
 
<pre>
 
<pre>
[uint8 1] opts  // [bits 1-3] // block divider how many blocks are represented by one bit (only 1, 2, 3, 4, 7 are valid)
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[uint16 2] count       // Map Count
                // [bits 4-8]  // reserved
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[uint8 1] count         // Map Count
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if count == 0xff [uint16 2] long count  // just in case
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// block maps for selected parts
 
// block maps for selected parts
 
[uint16 2] part // part number
 
[uint16 2] part // part number
[bitField 7/Div]       // what blocks are done
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[bitField56 7]          // [bits 1-53] block status
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                        // [bits 54-55] reserved
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                        // [bits 56] determines if the map contains verified blocks
 
// next map
 
// next map
 
</pre>
 
</pre>
 
Please note that no more than 15 Maps should be sent at once due to the overhead, a recommended limit is min(15,max(5,PartCount/10)).
 
The Maps are sent progressive, only when all have been sent they are resent from the begin and only on TCP, on UDP no resent is done after all maps are out.
 
 
== RPS ==
 
Real Part Status is an additional extension of the part status informations, it contains the informations witch parts have been hidden/blocked by releasing client. The Mon Multi packet entry have the exact same format as ICS. It can be sent under 2 different opcodes indicating if the parts are only hidden and are downloadable or if they are completely blocked.
 
  
 
= Appendix  =
 
= Appendix  =
== UDP Handling ==
 
Whether the Extended mod file status informations are to be sent as well over UDP or not is determined by a separated flag (UDP Mod File Status). The flag tels us if the extended status informations enabled for TCP by mod flags are to be sent as well over UDP.
 
 
== Status Handling ==
 
 
The client must be able to handle the situation when the remote client don't send the extended status informations on  every reask(answer) (it must not drop the old status until new status is received).
 
 
Clients should only send the extended status over UDP when something in the status changed since the last time.
 
 
The extended status should Always be sent over TCP because we don't know if the remote client restarted in the mean time, and lost the old status, if he hadn't he should used a UDP reask.
 
  
 
== OpCodes ==
 
== OpCodes ==
{| style="font-size: 85%; text-align: Left;Border="1";
 
! rowspan=2 | NAME
 
! rowspan=2 | VALUE
 
|-
 
|
 
|-
 
|OP_MODMULTIPACKET
 
| '0x11'
 
|-
 
|OP_MODMULTIPACKETANSWER
 
| '0x12'
 
|-
 
|
 
|-
 
|SOP_FILEINCSTATUS
 
| '0x8E'
 
|-
 
|SOP_SUBCHUNKMAPS
 
| '0x53'
 
|-
 
|}
 
 
  
[[category:Mod_protocol_extensions]]
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*OP_MODMULTIPACKET 0x11
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*OP_MODMULTIPACKETANSWER 0x12
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*ET_INCOMPLETEPARTS 0x3D

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