TCP Connection Retry
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− | ''TCP Connection Retry'' is a feature that | + | ''TCP Connection Retry'' is a feature that enables the client to retry a connection attempt after it failed, instead of directly dropping the source. This is an enhancement to bring the balance back with the [[dead source list]]. This way only clients land on deadsource list that are really no longer reachable. |
=== Critisism === | === Critisism === | ||
− | This feature | + | This feature places a higher load on nodes that already are difficult to reach. |
== Origin == | == Origin == | ||
− | This feature was developed by xman for [[ | + | This feature was developed by xman for [[Xtreme]] |
− | [[ | + | [[Category:Features]][[Category:NeoMule features]] |
Latest revision as of 21:16, 6 May 2010
TCP Connection Retry is a feature that enables the client to retry a connection attempt after it failed, instead of directly dropping the source. This is an enhancement to bring the balance back with the dead source list. This way only clients land on deadsource list that are really no longer reachable.
[edit] Critisism
This feature places a higher load on nodes that already are difficult to reach.
[edit] Origin
This feature was developed by xman for Xtreme